A high fantasy trading card game

A new high fantasy strategic trading card game.

Hand-illustrated cards. Three-lane combat. No resource strains - only space, movement, and the combat triangle of melee, range, and magic. Build your deck. Master your strategy.

Melee
Range
Magic
Captain Kael cardOle Fenwick cardLithriel card
The Combat Triangle

Three forces. One battlefield.

Everdawn revolves around a classic RPG combat triangle: range beats magic, magic beats melee, melee beats range. Type advantage choice shapes your win condition strategy.

The game was intentionally designed with no mana, no energy, no resources. Only space, movement, and three lanes - a battlefield closer to chess than to clutter. Veteran decks are never outpaced by newer "better" cards.

Magicbeats Melee
Meleebeats Range
Rangebeats Magic
Beats
The World

A world held together by a single relic.

The Origin Tree

Protector and giver of all life and magic. From its roots the world draws breath; from its branches, the first spells were spoken.

The Everdawn

A sacred magical relic guarded by the Origin Tree. The Everdawn alone holds the power to reset the world — to call another Great Shattering.

The Great Shatterings

The first Great Shattering cast the dragons from the sky — the battle of the Gods that began the Age of Dragons. The second Great Shattering saw humans rise alongside the other races to reclaim the world from draconic tyranny, ushering in the Age of Reclamation.

The Champions

Three Champions. Three ways to fight.

Each champion carries a piece of the world's wound — and a path toward the Everdawn.

Captain Kael
Pursuing freedom

Captain Kael

The Free Pirate

A pirate captain who answers to no crown and no god. Kael sails the broken seas in search of a horizon no one has claimed.

High King Arenor
Pursuing redemption

High King Arenor

The Elf King

Sovereign of the elven realms, Arenor seeks redemption from the Gods themselves — a weight he carries into every duel.

Traghrim
Once protector of the skies

Traghrim

The Fallen Guardian

Traghrim was guardian of the heavens until he fell during the first Great Shattering — the war of the Gods. He rises again.

The Cards

Card catalog from the first set.

Switch between creature cards and support cards, then narrow the gallery by magic, range, melee, or spell cards. View their art, stats, and lore.

How to Play

Walk a turn — phase by phase.

Every turn flows through three phases: Set, Combat, and End. Step through a full example turn against an opponent.

OpponentMorale 100
melee
Willow
13
+3
15
+2
Opp Lane 1
magic
Lithriel
14
+2
12
+3
Opp Lane 2
range
High King Arenor
15
+3
17
+3
Opp Lane 3
Battlefield
melee
Captain Kael
16
+4
16
+2
Your Lane 1
magic
Ole Fenwick
15
+3
12
+2
Your Lane 2
range
Eldric Windrider
14
+3
13
+1
Your Lane 3
YouMorale 100
Set
Combat
End
Step 1 of 6

Set Phase — establish your lanes

Your field is anchored by Captain Kael in lane one, Ole Fenwick in lane two, and Eldric Windrider in lane three. This example turn starts with your three creature attack types already represented on your side of the field.

Win by Morale

Strike an open lane to chip directly into your opponent's 100 morale. Drop them to zero and they yield.

Win by Wipe

Or destroy every creature they hold — six minimum across field and bench — and claim the field outright.

Sudden Death

Tied at the end? Wipe everything, draw one creature into the middle lane, swap the first-player, and duel until it breaks.

Where to Play

Pick up the deck. Pull up to the table.

Everdawn plays online through Tabletop Simulator inside our Discord, and as a print-and-play deck on your kitchen table.

Players
2
Game Length
30–40 min
Format
TTS + Print & Play
Rulebook
Full PDF
Founder Series · Next Tournament

May 23 · 7–10 PM EST

The Founder Series is a six-tournament run on Discord (via Tabletop Simulator) leading directly into our Kickstarter launch. Free to enter — bring a deck and a name worth remembering.

Hosted on Discord
At-Home Play

Print & Play + Rulebook

The full print-and-play deck lives in our Discord, alongside the official rulebook. Print, cut, sleeve — and you're playing tonight.

Join the Duel

Step into the dawn.

Join the Discord for the print-and-play deck, the Founder Series tournaments, and the road to Kickstarter.